“57% of metaverse-aware companies says they are adopters.” – McKinsey & Company (Value Creation in the Metaverse, June 2022).
The metaverse is still being defined, both literally and figuratively. Yet its potential to unleash the next wave of digital disruption seems increasingly clear, with real-life benefits already emerging for early adopting users and companies. As we saw in previous shifts in technology such as the emergence of the internet followed by social media, mobile, and cloud, novel strategies can quickly become table stakes. The metaverse has the potential to impact everything from employee engagement to the customer experience, omnichannel sales and marketing, product innovation, and community building. Examining its potential effect should be part of strategy discussions, with leaders accelerating their analysis of how the metaverse could drive a very different world within the next decade. Of course, many questions remain, including how virtual worlds will be balanced with the physical world to ensure the metaverse is built in a responsible manner, how it can be a safe environment for consumers, how closely it will align with the “open” vision of the next iteration of the internet, and whether technology can advance quickly enough to build the metaverse of our imagination.
Here are some of the benefits of this course
- HIGHLY customized content according to the needs of the nature of each industry. Able to arrange a session with companies to find out more about their current processes and able to propose content that is able to apply metaverse in its processes. This is further backed by proven development from past projects.
- Learn from the experiences of experts from Playware Studios who can give you a lot of valuable insight and opportunities in AR and VR in many industries and how this benefit both employee and employer. Playware Studios has done a wide variety of projects that enables it to share advice on its company solutions.
- Gain hands-on practical experience in creating your very own augmented and virtual reality
Course Outline
- Emerging Realities Overview
- Today’s Market
- History of the Metaverse
- Interactive Projection
- Interactive Caves
- What’s coming up!
- Omniverse and Digital Twin world
- Haptics
- Projection Mapping and more
- Augmented Reality
- How AR works
- Popular Application of AR
- AR Development
- Hands on with AR
- Marker Based AR
- Marker less AR
- Location Based AR
- Bluetooth AR
- Camera Vision based AR
- Virtual Reality
- How VR works
- Popular Applications of VR
- VR Development
- Hands on with VR
- 360 Videos
- 360 Interactive Photo based VR
- VR Menus & Apps
- VR Roller Coasters
- 3D VR Simulation
- Mixed Reality
- How it works
- Popular Applications of MR
- MR Development
Technologies covered will include:
Gear VR, Oculus, HTC Vive, Unity 3D, Blender, Sketch Up, Amazon Sumerian, Google VR, Vuforia, Apple Arkit, Google ARCore, Magic Leap, Microsoft Hololens.
Workshop Format:
- 1-Day workshop
- Master Trainer & Technical Assistant
- Sample Hardware
- Specific COTS Hardware Requests, Rental on Actuals
- Minimum 10 Participants
- Maximum 25 participants per session
- Lectures & Case Studies
- Hands-on with Technology
- Teamwork Activities and Group Discussion
Certificate Obtained and Conferred by
Statement of Attainment from NTUC LearningHub and Playware Studios
Categories
Subjects
More Information
- NTUC LearningHub
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